Game Review, by Super Searcher
Time for another Monkey Island game review! Monkey Island 2 takes place a few years after Monkey Island. You start the game as Guybrush Threepwood (now a mighty pirate) hanging from a rope inside a cave, clutching a treasure chest. When Governor Elain Marley comes to get you out, she asks you how you got into this mess, and you proceed to tell her about everything that led up until where they are now. Guybrush’s tale leads to a flashback which starts the actual game.
You start out talking to two pirates next to a camp fire on the beach of Scabb Island, an island that has no government, or jail for pirates to get locked up in. Guybrush is bragging to the two pirates (Fink and Bart) about his achievement of killing the ghost pirate Lechuck, which they are sick of hearing for the 100th time now. Fink and Bart ask Guybrush if he’s had any new adventures lately, which he replies to by saying he’s looking for the legendary treasure “Big Whoop.” After Guybrush finishes the conversation with the two pirates, he continues on his said journey of looking for the treasure “Big Whoop.”
That’s about all I will say about the plot, as I don’t want to spoil a whole lot of the game for anyone. The gameplay is the same as Monkey Island 1, which is a point-and-click adventure game. Some of the mechanics have been made easier to use; for example when you click on an object, a wheel with all the different actions comes up for easy use. If it’s your first playthrough for the game, it’ll probably take a few days to complete, however it can be beaten in less than 3 hours. The game costs $10 on Steam, or you can get it at the Apple app store for $3-$5 (depending on what i-product you use.) The game is also available on Playstation and Xbox Live.
This game series is one of my all time favorites; it has charm, comedy, plot, and pirates. It’s also a puzzle game, so be ready to do puzzle stuff. If you enjoy any of those things listed above, you should probably check out this game. There is a bit of minor language in the game, and “use” of voodoo. Nothing too serious, but it’s in there.
All in all, I think this game is well worth getting, I’d give it a grog/10.
Incidentally, how much wood would a woodchuck chuck if a wouldchuck could chuck wood?
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